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Luciferianism & The Hidden Illuminati Message of Assassin’s Creed (2016)

I thought when I was going to see Assassin’s Creed it was a film about the attempt on 90s phenom frontman Scott Stapp’s life.  I was in for something quite different, as this video game-turned film blended everything from transhumanism to Templarism.   It seems Hollywood and the video game industry are now obsessed with conspiracy culture, and as we will see, this not an organic, happenstance development.  In The Kingsman, we saw how Templarism related directly to British Intelligence operations and Freemasonry, but also since the release of the endless groaners from Dan Brown, “Templarism” continues to spin conspiracy webs (and Box Office profits), as well as fascinate profane, outer portico audiences.

Here, the Templars search for the “mythical Apple of Eden,” a new twist on the standard fare paleotechnology we generally see heroes searching after, like glowing blue cotton candy cubes, shards of mystical space essence and whatever else Nikola Tesla might have dreamt up on acid.  For the Templars in this incarnation, we have the bold presentation of Luciferianism.  “Free will” is said to be bound up with the “Apple” of disobedience from Adam and Eve’s Fall, and finding this old rotten apple core with the aid of some other mystical cipher code device will result in the power to “control all freedom of thought.”  Perhaps the original Pentagon makers of the Internet itself, as well as video games really did discover a means to control free thought – and it’s called video games (which, in my view, will eventually morph into virtual reality, which will then morph into full immersive Matrix-like interfaces).

Our Brotherhood of Assassins stand in the way of the secrets of free will and mind control, we are told, but I was feeling more and more like I was watching Indiana Jones and the Last Crusade.  Weren’t those “brothers” guarding the Grail, too?  Indeed, it seems more and more as if films in our day are re-presentations of 80s and 90s movies that are video games.  Callum (Michael Fassbender) is death row convict sentenced to death who is saved by the Abstergo Foundation (a modern Templar front – very similar to the Umbrella Corporation in Resident Evil).   Interestingly, corporate shells and fronts for the CIA and the upper echelons of the Illuminati, so to speak, do use foundations, as we discuss here.

In a Matrix-like uplink, Callum enters the animus, which are the memories of select people long dead, based in the encoded information in their DNA.  Dr. Sofia (Marion Cotillard) reveals that Callum is being sent back to search for said “Apple” that is the secret to free will.  The gnostic elements here are blatant, as both the Sophia principle and the Luciferian doctrine that evil is a necessary corollary to the good form the basic story arc.  In the Pistis Sophia, the gnostic principle of Wisdom, or Sophia, is the syzygy or supposed feminine side of God and Christ.  Sophia is generally presented as fallen in some sense, having a role in the manifestation of the material world and is often considered a lesser aeon.



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